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The Doom Game Editor
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The Doom Game Editor - Wiley 1995.iso
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1995-02-23
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THE SHE DEVIL OF DOOM v.1.0 JULY 19, 1994
Hello, and welcome.
The most lothesome creature ever to grace the Shores of Hell is waiting
just for you. Nervous? Trembling? I would be. This is no ordinary
creature. It will lure you in with her charms. Entrance you with her
beauty. Hypnotize you as she dances upon her outswept wings.
You will not even realize as her gaze meets yours, as she moves toward you,
as she wraps her sweet caressing arms around you... and tears you
limb from limb!
This is... the She Devil!
Beautiful. Beguiling. Brutal.
Many a hero has met their DOOM in the embrace of the She Devil.
===========================================================================
INSTALLATION:
If you think you have what it takes to face up to this menace, releasing
her is easy (quite possibly the easiest thing you'll do for quite sometime):
1). It is recommended that you make a backup copy of the DOOM.WAD file.
This is the huge, hunkin' meg-and-a-half monster of a file that
resides in your main DOOM directory. And it is the very heart and
soul of DOOM itself. If something goes wrong, and this file bites
it, you will have great difficulty ever playing the game again.
So backup. It won't happen often, but better to plan for disaster.
Don't let the little voice in your head saying "... but, DAMN! It's
a meg and a half!" sway you from making this backup.
2). Next, if this documentation and all the accompanying files that were
in the SHEDEV archive (ZIP file) are not currently in your main DOOM
directory, it is imparative that you put them there now. You will
receive error messages up the wazoo if everything is not precisely
where it needs to be.
It's easiest to just unzip the entire SHEDEV1.ZIP file into the
DOOM directory. For those of you who are festideous housekeepers,
I've included the batch file DELDEVIL.BAT which will delete all
the files that came out of the archive (but not the archive itself),
so it's not a messy proposition to just unzip everything where it
should be.
3). Start the installation by typing "SHEDEV". This batch file uses
Bill Neisius' great DMGRAPH.EXE as the means for extracting the
original DOOM demons and for installing the She Devil. DMGRAPH
is included in the SHEDEV.ZIP archive, but if your DOOM directory
already has a copy of DMGRAPH.EXE, you might want to check the date
on it. If it's newer than version 1.0 (dated March 1994), you can keep
it instead of the one in the archive. The batch file won't care, as
long as it finds a DMGRAPH in the main DOOM directory.
During installation, you may see a message like:
"File:SARGA1.PPM already exists. Will not overwrite"
This is perfectly normal. DMGRAPH will attempt to extract the
original demon graphics and save them as PPM files. If the PPM
file already exists (say, if you've installed other replacement
graphics, such as Jody Melanson's fabulous Barney Doom, and THAT
installation procedure already saved the original files), DMGRAPH
will not overwrite that file (because we wouldn't want to save a copy
of Barney over our original demons, and never be able to retrieve
them). This assures that you'll always be able to restore your
game of DOOM to it's original state (just don't delete anything
from your DOOM directory if you're not absolutely sure what it is!)
4). Once the installation is completed, all you have to do is start
DOOM as you normally would. All games, be they singles, network
play, nightmare, or even custom episodes, will work just the same.
Except now, instead of meeting up with those big ole Pink "Muncher"
demons (the ones that come up and bite you on the arm), you'll
have to deal with the She Devil!
5). To get rid of the She Devil and restore your DOOM graphics to the
original, "just-out-of-the-box" foes, simply type "UNshedev".
This batch file, again, uses DMGRAPH to restore the original
demons to their rightful place.
6). You can then type "DELDEVIL" to delete the SHEDEV .PPM files
floating around in your directory and clean everything up (DELDEVIL
will NOT delete DMGRAPH, just in case you had a later version and
will never delete the SHEDEV1.ZIP archive).
===========================================================================
WARNING:
The She Devil graphics are somewhat "adult" in nature, in that they
depict female nudity (such as it is). While certainly not pornographic,
it bears stating that if you are easily offended by such material,
please refrain from installing the She Devil.
Also, please do not allow the younger set the opportunity to play DOOM
while the She Devil is installed.
Finally, I'm sure there will be those that feel this replacement somehow
glorifies violence against women. It doesn't. The She Devil is simply my
representation of an age-old mythical beast which many societies believe
has populated the underworld for centuries. This is NOT a woman, just as
the great Cybor-demon is not a man. These are demons. Pure and simple.
We don't like demons, do we?!?
===========================================================================
CREDITS:
All artwork was produced by Carl Steinhilber.
It was created using a custom three-dimensional computer model to insure
proper proportions and then enhanced in Photoshop.
If you would like to offer feedback, comments, or suggestions, or have
requests or questions, please feel free to contact me at one of the
following addresses:
HOME BBS: Westside Whispers (in Portland, Oregon)
(503) 693-8760 7 lines at 2400 baud
alias: Tom Servo #2
P.O. BOX: Westside Whispers
P.O. Box 7194
Beaverton, Oregon
97007
If you feel this DOOM enhancement is worth a couple bucks, feel free to
send a contribution to the P.O. Box % Westside Whispers. Heck, I
won't mind! It might even convince me to develop other graphics.
While this archive may be distributed freely (in it's complete form only,
please), the graphics herein are Copyright @1994 Westside Whispers.
DOOM, the DOOM logo, and the characters of DOOM and their likenesses
are trademarks of id Software, inc.
Thanks to: id software (without whom I may have never been this blot to
society), Bill Neisius (without his DMGRAPH, none of this would'a been
possible... which might not have been such a bad thing), Jody Melanson
(who's Barney graphics not only kept me laughing for weeks on end, but
also convinced me that good replacement graphics were possible and made
a great game even better), Joel Hodgson and all the great guys at
MST3K/Best Brains (without whom Tom Servo would not be alive today).
===========================================================================
HINTS:
My favorite She Devil Level (hey! that rhymes!!) is Episode 3, Map 4!
Start up DOOM, select Ultra-Violence, then type "IDCLEV34"
A She Devil will be RIGHT in front of you when you first start. It's so
quick, you might even need God mode (or you can hold down the up key
as the room is revealed and hope you run over the rocket launcher that's
in the middle of the room). Once you get that Devil, there are
more in the room down the hall and to the right, just before the stairs.
Kill all those and there are even more through the room on the left (beware
of the crossfire of the eyeballs).
There are a couple She Devils behind the wall in the center of the room.
Make it past them and you can go through the transporter in the lava.
There'll be a couple of invisible She Devils in the room you transport to.
Through the hole in the wall you'll see BUNCHES of 'em in the next room.
You CAN kill 'em through the wall, but what fun is that <g>. Transport
back out, then go through the steel door there on the wall in front of you.
As you enter the room behind the door, the far wall will begin to raise,
releasing all the She Devils you saw through the hole in the wall (if you
didn't kill 'em, of course). It's a challenge and a half!
And that's just downstairs. Go upstairs and you'll run into many more!